Last week, we looked at the way webcomics such as Starslip, Homestuck and Girl Genius, each have used time travel as part of their narrative – specifically, the time travel trope known as a stable time loop. But in an alternate reality out there somewhere, that was the topic for today’s post instead – and last week was when we stopped to look at how time travel can result in the future you left looking much different to how you remembered it, upon your return… Continue reading
Time travel is, by far, one of the most popular and most intricate systems of technological chicanery in science fiction. It has so much potential for great storytelling but because of this, the rules can sometimes get… a little complicated:
But, fear not the timey-wimey wibbly-wobbly stuff! Today (or in the future, I guess, depending on when you read this) we here at Digital Strips are going to give you a quick guide to your most common types of time travel: getting put in a Stable Time Loop or branching off into an Alternate Timeline.
As the sun sets on 2017, we thought it would be a great time to look back across the year of webcomics we’ve had here at Digital Strips and highlight what we loved, what we didn’t get to keep up with (although we wanted to) and what we’re going to be watching closely in 2018. Continue reading
2017 as a year has had it’s ups and downs. On the one hand, we’ve lived through some apparently backwards technological steps and on the other, we’ve seen some unprecedented technological strides forward. One of the biggest of those has certainly been the government of Saudi Arabia being the first in the world to grant citizenship to a manufactured intelligence. When I first heard about “Sophia,” and started to follow the talk around the decision, it occurred to me I’d seen something similar before…
Whilst Jeph Jacques’ Questionable Content might have shifted it’s focus in recent years from the indie rock scene to the nuances of AI/human interpersonal relations, it’s hardly the first or only place in webcomics to explore life with emergent AI. In fact, there’s a wide variety of comics on the web that take place in a post-singularity world. So does the uplifting of Sophia indicate we’re on the path to one of these futures? And how can examination of the topic in webcomics prepare us to best welcome our new robot overlords? Continue reading
Robin Childs’ masterwork LeyLines is one of those comics which seems to have lurked on the internet since forever, so it’s easy to forget the comic has ‘only’ been going since 2011. Part of that longevity probably comes from the author and her involvement with projects like the Webcomic Alliance, but much of it also comes from the unique and well defined world in which the comic is set. This is a world where magic meets industrialisation, where society struggles to integrate their new values with the old, and where the Gods can visit you in your dreams. If you haven’t read it already, here is a good place to start. If you have read it, you’ve undoubtedly noticed the unique way Childs’ delivers her magic system in the story: through the power of the very Gods themselves, deities who live in the realm of dreams… Continue reading
The year was 2011. The challenge was epic: Over 800 updates of possibly the wordiest webcomic to have ever graced the stage of the Digital Strips “book” club. Steve and Jason tackled them all, and came out on the other side changed men – with strong opinions on what makes a good webcomic great and a great webcomic… something that might want to consider prose.
We’ve spent the last few weeks getting to know a little more about the Dungeons and Dragons franchise. Its beginnings, the way its popularity and infamy grew in western culture, and the influence it had on a selection of creators in both the fiction-writing and webcomic worlds. For the finale of this series we’re bringing it back to webcomics in a big way, by pulling together a thematic overview of webcomics based on the property itself, and seeing where these influences are present in action. Continue reading
In today’s episode of this series, we’re going to take a look at how the meteoric rise of Dungeons and Dragons in popular culture from the 80’s to today is reflected in the comics and cartoons that sprung up around it – firstly, in the works commissioned by the game’s creators and producers, and then by the fans creating zines, fanfiction and yes, webcomics. So. Many. Webcomics. Continue reading
Anyone who’s spent any time reading comics in print or online, is probably familiar with Seduction of the Innocent. This infamous tract by pseudo-psychiatrist Fredric Wertham in 1954 claimed that comic books, with their overt themes of homosexuality, eroticism, violence and murder, were having a deleterious effect on the children of America. Wertham’s book stirred up a frenzy of controversy centred around comics which played out in the media, in the courtroom, and through the establishment of parent’s groups across the American continent. Ultimately, the furore led to the creation of the Comics Code Authority, a regulatory body which oversaw the content of comic books up until as recently as 2011.
Dungeons and Dragons – the archetypal fantasy roleplaying game which created and defined a genre – is a big part of the internet’s collective conscious so it’s no surprise how often it’s referenced in webcomics, whether directly or indirectly. Digital Strips episode 489 delved a little into the between the game, webcomics and their creators (and podcasters) so this seems a perfect time for a companion article series on just what DnD is, how it came to be, and the influence it has had on the webcomics scene. Continue reading